LootJS.modifiers(e => {
  e.addBlockLootModifier("ae2:mysterious_cube")
    .removeLoot("megacells:accumulation_processor_press")
    .removeLoot("ae2omnicells:omni_link_print_press")
    .removeLoot("ae2omnicells:complex_link_print_press")
    .removeLoot("ae2omnicells:multidimensional_expansion_print_press")
})