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		{
			dependencies: ["46F1F92929FC8F9F"]
			icon: "minecraft:wheat"
			id: "64FB1FEC4F9721B7"
			rewards: [{
				id: "306A1996A10BFBA9"
				item: "createdelightcore:copper_coin"
				type: "item"
			}]
			shape: "pentagon"
			size: 2.0d
			subtitle: "{ \"text\": \"一分耕耘，一分收获\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"1E7A476EE0C13AD1\" } }"
			tasks: [{
				id: "731BA1C9CD625DBF"
				title: "开始你的农耕生活吧！"
				type: "checkmark"
			}]
			title: "刀耕火种"
			x: 6.0d
			y: -6.0d
		}
		{
			dependencies: ["398AE54EB6F55F0D"]
			description: [
				"这个模组向 Tetra 添加了 47 个新模块，您可以制作这些模块。他们中的许多受到现实生活中的武器和流行文化武器的启发。这个模组还改变了简单的地牢箱子的战利品表。现在，每个卷轴都应该有自己的重量和稀有度，以使某些示意图更难获得。"
				"融化你的金属，锻造你的意志,欢迎来到锻造之艺！"
				"&4(相关攻略可以任务书中查询)"
				""
			]
			icon: "art_of_forging:sigil_of_eden"
			id: "1B04B860E2651AEF"
			shape: "hexagon"
			size: 2.0d
			subtitle: "Art of Forging"
			tasks: [{
				id: "3340C7309B991317"
				title: "锻造的艺术"
				type: "checkmark"
			}]
			title: "锻造之艺"
			x: -6.0d
			y: -6.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: [
				"游戏内添加了&e货币系统&r，并配备&4默认交易&r，可以通过默认交易获得一部分&4特殊物品&r，也可通过&e售卖以获取钱币&r"
				"你甚至可以在&4服务器内&r搭建属于你自己的&e商店系统&r"
				""
				"本整合包的货币分为五类：&7铁币 &c铜币 &e金币 &2绿宝石币 &8下界合金币"
				"你&4无法&r将低级货币合成高级货币，但&a可以&r可逆向分解"
				"需要注意的是：售卖科技相关物品的商店只能在完成对应任务后才能解锁。"
				""
				"（具体内容可以查看&e玩转经济&r章节）"
			]
			icon: {
				Count: 1
				id: "lightmanscurrency:wallet_netherite"
				tag: {
					AutoConvert: 1b
				}
			}
			id: "7429D7F92D04A8BB"
			rewards: [
				{
					id: "02176C222B0B79F4"
					item: "createdelightcore:gold_coin"
					type: "item"
				}
				{
					id: "3F7CCFB5CF2E6287"
					item: "lightmanscurrency:portable_gem_terminal"
					type: "item"
				}
				{
					id: "0B7813944165E392"
					item: {
						Count: 1
						id: "lightmanscurrency:wallet_leather"
						tag: { }
					}
					type: "item"
				}
			]
			shape: "pentagon"
			size: 2.0d
			subtitle: "{ \"text\": \"玩转货币！\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"34C9A7E928820147\" } }"
			tasks: [{
				id: "6B34FD5059C856EC"
				title: "货币系统！"
				type: "checkmark"
			}]
			x: -4.0d
			y: 4.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: ["注意！包内大部分合金的合成都需要使用&4熔融金属&r进行合成，具体合成方式请&e查询JEI&r！"]
			icon: "createmetallurgy:sturdy_whisk"
			id: "64B9CFE4337A3EAA"
			shape: "pentagon"
			size: 2.0d
			subtitle: "{ \"text\": \"更高效的合金方式\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"7DDE0F8620589E02\" } }"
			tasks: [{
				id: "39FA137A00BB30A2"
				title: "末地"
				type: "checkmark"
			}]
			title: "熔炼相关"
			x: 4.0d
			y: 4.0d
		}
		{
			dependencies: ["64B9CFE4337A3EAA"]
			description: ["每条&e处理方式&r的增产数量&4不同&r，请&e自行计算&r"]
			icon: "createmetallurgy:gold_dust"
			id: "3027E5E07BE0B171"
			shape: "hexagon"
			size: 2.0d
			subtitle: "{ \"text\": \"矿物处理\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"37C42029C3527BCD\" } }"
			tasks: [{
				id: "4B0B25EBBB30F627"
				type: "checkmark"
			}]
			title: "矿物处理流程"
			x: 6.0d
			y: 6.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: [
				"整合包添加了难度系统。难度系统有自己一套独立的计算方式："
				"1.你对于整合包探索的越深，击杀的怪物越多，难度就会越高。"
				"2.当你击杀了一定数量的怪物或者进入新的维度，难度就会提升。具体的数值请在右侧查看。"
				"3.以及每次死亡后难度都会下降一定的百分比，且死亡时难度越高百分比越低。"
				"&4如果不想要难度的升降，你可以在难度索引章节中的一个任务中将其关闭。&r"
				"另外需要注意的一点：&e目前同一ftb队伍下的玩家除了死亡，难度是同升降的。&r"
				"&etips:如果要查看难度可以使用/improvedmob指令"
			]
			icon: "art_of_forging:shards_of_malice"
			id: "28A38E3B4EE9EFEC"
			shape: "pentagon"
			size: 2.0d
			subtitle: "{ \"text\": \"难度索引\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"1D6981F32D6C7E04\" } }"
			tasks: [{
				id: "164F48ADC20B7193"
				stat: "minecraft:mob_kills"
				title: "击杀一个生物"
				type: "stat"
				value: 1
			}]
			title: "难度系统"
			x: 5.0d
			y: 0.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			icon: {
				Count: 1
				id: "butchercraft:butcher_knife"
				tag: {
					Damage: 0
				}
			}
			id: "3911F2778F70E4B9"
			rewards: [{
				id: "0E19FC41E068C6FF"
				item: {
					Count: 1
					id: "butchercraft:butcher_knife"
					tag: {
						Damage: 0
					}
				}
				type: "item"
			}]
			shape: "pentagon"
			size: 1.5d
			subtitle: "{ \"text\": \"磨刀霍霍\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"2A0C295CDBE6C743\" } }"
			tasks: [{
				id: "001C8E2506E3E190"
				title: "动物不掉落正常肉类？"
				type: "checkmark"
			}]
			x: 3.0d
			y: 1.0d
		}
		{
			dependencies: ["51C6C4C1530A4D3F"]
			description: [
				"特别鸣谢(排名不分先后)："
				"CFPAOrg(cfpa.team)的模组翻译"
				"XeKr(space.bilibili.com/5930630)的材质包"
				"Qi-Month(https://github.com/Qi-Month)提供的部分代码"
				"史莱姆li(https://b23.tv/1gjok8E)提供的部分代码"
				"song_5007(https://space.bilibili.com/263315)的优化帮助"
				"以及内测群中帮助我们内测的各位同好们的测试bug以及提出意见"
			]
			icon: "minecraft:brick"
			id: "6D88BDC3681A445F"
			rewards: [{
				id: "6FE2492283ED6A85"
				item: "minecraft:enchanted_golden_apple"
				title: "你们每个人都值得一个附魔金苹果！"
				type: "item"
			}]
			shape: "pentagon"
			size: 2.0d
			subtitle: "感谢所有mc社区开发者和玩家们，是你们的优秀作品构成了整合包的砖瓦"
			tasks: [{
				id: "294ED5BD3E8222C1"
				title: "致谢"
				type: "checkmark"
			}]
			x: 0.0d
			y: 7.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: [
				"本整合包加入了舒适用品mod，提供了可堆叠的睡袋和吊床，使用它们时不会设置出生点，可安心随地入睡。"
				"另外，吊床可以用于跳过白天。"
			]
			id: "1D22CD4640CF708B"
			shape: "pentagon"
			size: 1.5d
			subtitle: "（不设置出生点）"
			tasks: [
				{
					id: "0FFE66CF52203454"
					item: "comforts:sleeping_bag_white"
					type: "item"
				}
				{
					id: "29E8043EFBF6F43C"
					item: "comforts:hammock_white"
					type: "item"
				}
			]
			title: "随地大小睡"
			x: 3.0d
			y: -1.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: [
				"对于只想要一个大箱子的人来说，使用&4存储总线&r连接容器（箱子/保险箱/抽屉），然后再接上&4发电机&r并连上&4合成终端&r，就可以使用合成终端统一访问存储总线连接的所有容器。"
				"{image:createdelight:textures/gui/simple_network_example.png width:98 height:90 align:center}"
				"{@pagebreak}"
			]
			icon: "minecraft:chest"
			id: "14613C15CED4E5BA"
			rewards: [
				{
					id: "1DEE7ECE353D06DB"
					item: "ae2:crafting_terminal"
					type: "item"
				}
				{
					count: 32
					id: "7D32C3ACC3795DFD"
					item: "ae2:white_smart_cable"
					type: "item"
				}
				{
					count: 7
					id: "74E4729000B95426"
					item: "ae2:storage_bus"
					type: "item"
				}
				{
					id: "34A88B382EE344BD"
					item: "ae2:crystal_resonance_generator"
					type: "item"
				}
			]
			shape: "pentagon"
			size: 2.0d
			tasks: [{
				id: "6F6C53045817B0A9"
				type: "checkmark"
			}]
			title: "想要一个大箱子"
			x: -1.25d
			y: -5.0d
		}
		{
			dependencies: ["14613C15CED4E5BA"]
			icon: "create:item_vault"
			id: "2B0BD06F1DA084FF"
			size: 2.0d
			subtitle: "{ \"text\": \"进入 仓储如此简单章节\", \"underlined\": \"true\", \"color\":\"blue\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"34EC8C9716956C8E\"} }"
			tasks: [{
				id: "7F9F4AEB3A405D6A"
				title: "仓储系统！"
				type: "checkmark"
			}]
			title: "也许我能够搭建更复杂的仓库？"
			x: -2.0d
			y: -8.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: [
				"&e空手右键&r工业平台调节平台类型"
				"&e空手潜行右键&r调节是否会向上向下填充（默认&e会&r）"
				"使用任意石头&e右键&r平台以展开平台"
				"平台展开时会自动&e对齐区块&r，建议使用时使用F3+G确认区块边界"
				""
				"总共提供5种平台："
				"轻型工业平台（1x1区块，由混凝土与深板岩瓦组成）"
				"重型工业平台（3x3区块，由混凝土与深板岩瓦组成）"
				"轻型棋盘格平台（1x1区块，由黄黑白浅灰四种混凝土组成）"
				"重型棋盘格平台（3x3区块，由黄黑白浅灰四种混凝土组成）"
				"无限流体池（1x1区块，62格深，共12152方块空位用于制造机械动力无限流体池）"
				""
				"注：流体池平台记得放低一格避免展开后直接落到池底摔死"
			]
			icon: "industrial_platform:industrial_platform"
			id: "73CE44DE53C68D82"
			rewards: [{
				id: "17A4A3A3EB7B6C34"
				item: "industrial_platform:industrial_platform"
				type: "item"
			}]
			shape: "pentagon"
			size: 1.5d
			subtitle: "你的平地小帮手"
			tasks: [{
				id: "2EDA340058E6D189"
				type: "checkmark"
			}]
			title: "应急工业平台"
			x: -3.0d
			y: -1.0d
		}
		{
			dependencies: ["55C42BCE0E399B3D"]
			description: [
				"本包加入了生活调味料以鼓励你品尝更多样的食物："
				"每吃下一种新的食物都会让你的血量上限向最高数值迈进一步（详见任务送的萝卜图案书）"
				"保持食物的多样性可以让你获得永久的增益buff（详见任务送的土豆图案书）"
			]
			icon: "farmersdelight:roast_chicken_block"
			id: "3DE7B60F0534BA9D"
			rewards: [
				{
					id: "352FB1834E4924C8"
					item: "solapplepie:food_book"
					type: "item"
				}
				{
					id: "4D7C53B7A4C876C7"
					item: "solcarrot:food_book"
					type: "item"
				}
				{
					count: 32
					id: "5E873DF4C5D94BFB"
					item: "farmersdelight:stuffed_potato"
					type: "item"
				}
			]
			shape: "pentagon"
			size: 1.5d
			subtitle: "尝遍世间百味肴"
			tasks: [{
				id: "479FE61BAFC91182"
				type: "checkmark"
			}]
			title: "食物多样性"
			x: -3.0d
			y: 1.0d
		}
		{
			dependencies: [
				"34C9A7E928820147"
				"7429D7F92D04A8BB"
			]
			description: [
				"在此介绍本包编写的&e订单系统&r。"
				"首先，你要制作一个&e订单交付器&r，并将其放置在&e白色桌布&r上。然后，沿着本方块的&e东南西北四个方向放置桌布（最多可延申8格）&r，如下图所示。"
				""
				"{image:createdelight:textures/gui/order_deliverer_usage_1.png width:256 height:133 align:center}"
				"{@pagebreak}"
				"如何执行一个订单："
				"首先将一个未开封的订单打开（未开封的订单目前从拍卖行获取）。放置一个&e开封后的订单&r在一个桌布上。此时其&e所在以及后方任意格桌布&r都可以&e放置任意数量&r的包裹。其会将其本体以及后方的所有桌布上的&e包裹的内容作为订单交付的物品&r，直到遇上&e另一个含有订单&r的桌布。"
				"如果没有看懂的话，可以看下面的图："
				""
				"{image:createdelight:textures/gui/order_deliverer_usage_2.png width:256 height:133 align:center}"
				""
				"上图列举了几种&e划分订单所用包裹&r的行为。"
				"{@pagebreak}"
				"在每天的某个时间点，订单会被交付，并在&e订单所在桌布处生成一个包括奖励的包裹&r，同时&4清除所有用于交付订单的包裹&r。"
			]
			id: "2397448B73CC8363"
			rewards: [{
				id: "71DEA704D4AD9CC2"
				item: "createdelight:unopened_order"
				type: "item"
			}]
			shape: "hexagon"
			size: 2.0d
			subtitle: "JEI启动！搜索甜点！制作！交付！赚钱！"
			tasks: [{
				id: "5E11D8D40492013B"
				item: "createdelight:order_deliverer_item"
				type: "item"
			}]
			x: -6.0d
			y: 6.0d
		}
	]
	title: "介绍"
}
